Road Hopper

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Score: 0

Ready?

Hop up through the board. Grey lanes have traffic; green lanes are always safe.

Hop your way up a 9-lane board — safe strips and traffic lanes always alternate, so you only ever cross one road at a time.

How it works

  1. Tap the stage or use the arrow buttons/keys to hop up, back, left, or right one lane at a time
  2. Grey lanes have traffic; green lanes are always safe, and they always alternate — never more than one traffic lane in a row
  3. Reach the top lane to clear the board and start a new one — your score is boards cleared, and each board is faster and busier than the last

Frequently asked questions

What is this?

A seventh tiny promotional game, in the same spirit as the others — a Crossy-Road-style lane-hopping reflex game, built entirely client-side.

Is my best score saved anywhere?

Only your best score, and only in your own browser's local storage.

Can I move backward?

Yes — the board is fixed in place, so you can freely hop back to a safe lane to wait for a better gap in traffic.

#CrossyRoadStyleGame#RoadHopperGame#OlltoolsGame

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Update history

  • 2026-08-31 Restyled the moving obstacles as top-down cars (body with corner wheels) and the player as a person icon, and added a cover image (og:image / homepage card thumbnail / blog title image) and listed the game on the homepage.
  • 2026-08-31 Difficulty now escalates per board cleared: both traffic speed and the number of cars per lane multiply by 1.1x each time you reach the top, so later boards get noticeably faster and busier (capped so a path across is always physically possible).
  • 2026-08-31 Redesigned after user feedback: replaced the scrolling-camera board (confusing direction of motion, traffic lanes packed too densely to cross) with a fixed 9-lane board where safe and traffic lanes always alternate — the player visibly hops upward across a static board, and reaching the top clears it and starts a slightly harder one.
  • 2026-08-31 Launched: a tiny promotional Crossy-Road-style lane-hopping game (no button) — a directional hop control, increasing traffic speed per board cleared, and a results screen with score, best score, and share options. Entirely client-side.